C1.Win.C1DX.4.8 Assembly / C1.Util.DX.Direct2D Namespace / Geometry Class / ComputeLength Method / ComputeLength(Nullable<Matrix3x2>,Single) Method

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ComputeLength(Nullable<Matrix3x2>,Single) Method
In This Topic
HRESULT ID2D1Geometry::ComputeLength([In, Optional] const D2D_MATRIX_3X2_F* worldTransform,[In] float flatteningTolerance,[Out] float* length)
Syntax
'Declaration
 
Public Overloads Function ComputeLength( _
   ByVal worldTransform As System.Nullable(Of Matrix3x2), _
   ByVal flatteningTolerance As System.Single _
) As System.Single
 

Parameters

worldTransform
flatteningTolerance
See Also